Le D├ęsert de Mahom
Inspiration
My first game was inspired by Arzak, by Moebius.
This nebulous and mystical universe is hosting the adventure of a lone warrior : Arzak, guardian of the desert.
So I decided to try the transcription of these adventures into a serie of various mini-games.
Design documents
I layed down all my ideas on paper, and wrote some design documents.
Then I made a few prototypes with construct 2.
Prototypes
Beat them Up
"Dodging route"
Dialoguing
Puzzle dungeon